27 cards found.

Beckon Apparition

Instant {W/B} (1)

Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.
The foyer is littered with the coins it demands but can no longer hold.



Color Identity: B,W,White,Black
Printings:
Gatecrash (Common)

Foreign Names:

Formats:

Disturbing Plot

Sorcery {1}{B} (2)

Return target creature card from a graveyard to its owner's hand.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)



Color Identity: B,Black
Printings:
Shadowmoor (Common)

Foreign Names:

Formats:

Door of Destinies

Artifact {4} (4)

As Door of Destinies enters the battlefield, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.
Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.



Color Identity:
Printings:
Magic Online Promos (Rare)

Foreign Names:

Formats:

Drove of Elves

Creature Elf   * / *   {3}{G} (4)

Hexproof
Drove of Elves's power and toughness are each equal to the number of green permanents you control.
"The light of beauty protects our journeys through darkness."



Color Identity: G,Green
Printings:
Shadowmoor (Uncommon)

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Formats:

Elvish Harbinger

Creature Elf Druid   1 / 2   {2}{G} (3)

When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it.
{t}: Add one mana of any color.



Color Identity: G,Green

Everbark Shaman

Creature Treefolk Shaman   3 / 5   {4}{G} (5)

{t}, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.
"May you rise again, from seed to sapling to sentience."



Color Identity: G,Green
Printings:
Morningtide (Common)

Foreign Names:

Formats:

Faerie Harbinger

Creature Faerie Wizard   2 / 2   {3}{U} (4)

Flash
Flying
When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it.



Color Identity: U,Blue
Printings:
Lorwyn (Uncommon)

Foreign Names:

Formats:

Favor of the Mighty

Tribal Enchantment Giant   {1}{W} (2)

Each creature with the highest converted mana cost has protection from all colors.
"What does a mountain fear of a fly? Giants are barely aware of us, let alone afraid."
—Gaddock Teeg



Color Identity: W,White
Printings:
Lorwyn (Rare)

Foreign Names:

Formats:

Forest

Basic Land Forest   (0)

({t}: Add {G}.)



Color Identity: Green
Printings:
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)

Foreign Names:
Japanese
Korean

Formats:

Heritage Druid

Creature Elf Druid   1 / 1   {G} (1)

Tap three untapped Elves you control: Add {G}{G}{G}.
"Study the great spirits of our age and those of the past. Prune secrets from the branching traceries of our lineage."
—Twila, Gilt-Leaf archdruid



Color Identity: G,Green
Printings:
Morningtide (Uncommon)

Foreign Names:

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Inkfathom Witch

Creature Merfolk Wizard   1 / 1   {1}{U/B} (2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
{2}{U}{B}: Each unblocked creature has base power and toughness 4/1 until end of turn.
The murk of the Wanderbrine concealed unseemly rituals designed to bring out the worst in merrowkind.



Color Identity: B,U,Blue,Black
Printings:
Shadowmoor (Uncommon)

Foreign Names:

Formats:

Kitchen Finks

Creature Ouphe   3 / 2   {1}{G/W}{G/W} (3)

When Kitchen Finks enters the battlefield, you gain 2 life.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)



Color Identity: G,W,White,Green

Knight of Meadowgrain

Creature Kithkin Knight   2 / 2   {W}{W} (2)

First strike
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
"By tradition, we don't speak for two days after battle. If our deeds won't speak for themselves, what else could be said?"



Color Identity: W,White

Militia's Pride

Tribal Enchantment Kithkin   {1}{W} (2)

Whenever a nontoken creature you control attacks, you may pay {W}. If you do, create a 1/1 white Kithkin Soldier creature token that's tapped and attacking.
If you pick a fight with one kithkin, be ready to fight them all.



Color Identity: W,White
Printings:
Lorwyn (Rare)

Foreign Names:

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Mountain

Basic Land Mountain   (0)

({t}: Add {R}.)

Illus. Sam Burley


Color Identity: Red
Printings:
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)

Foreign Names:
Japanese
Korean

Formats:

Mudbutton Clanger

Creature Goblin Warrior   1 / 1   {R} (1)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn.



Color Identity: R,Red
Printings:
Morningtide (Common)

Foreign Names:

Formats:

Noggle Hedge-Mage

Creature Noggle Wizard   2 / 2   {2}{U/R} (3)

When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents.
When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player or planeswalker.



Color Identity: R,U,Red,Blue
Printings:
The List (Uncommon)

Foreign Names:

Formats:

Plains

Basic Land Plains   (0)

({t}: Add {W}.)



Color Identity: White
Printings:
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)

Foreign Names:
Korean

Formats:

Selkie Hedge-Mage

Creature Merfolk Wizard   2 / 2   {2}{G/U} (3)

When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.
When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.



Color Identity: G,U,Green,Blue
Printings:
Magic Online Promos (Uncommon)

Foreign Names:

Formats:

Spiderwig Boggart

Creature Goblin Shaman   2 / 2   {2}{B} (3)

When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Auntie Flint was the first to pioneer the spiderwig, a mass of arachnids intended to be worn rather than eaten.



Color Identity: B,Black
Printings:
Lorwyn (Common)

Foreign Names:

Formats:

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Bummer

27 cards found.